![]() They were just such a tease! You actually can get them to work with the Famicom Keyboard and a tape recorder, but they were never released in the USA. The save and load options which worked in Japan, but not in the USA, should have been removed.I understand that a split screen just wasn't feasible on the hardware at the time, but they could have made it single screen and just punished players who fell behind with added time. The game really needs to be a two player game.Five stages isn't nearly enough to keep players occupied. I wish the game actually implemented an AI for the other bikers rather than just throwing them randomly on the screen. Brawl Wii Nintendo Entertainment System Video Game - 8 BIT Transparent PNG is a 1024x1247 PNG image with a transparent. One of the Nintendo Entertainment Systems acclaimed launch titles returns, re-mastered in stunning 3D The original Excitebike game returns, re-mastered with Nintendos 3D technology and available exclusively via Nintendo eShop Tackle perilous obstacle courses alone or face off against rival bikers as you compete in white-knuckle.It's also a shame that you can't choose from a selection of palettes in the track designer. ![]() The color palette of stage 5 makes it difficult to see the track.The graphics and music are pretty dull.I like how the game changes the palette for each new track.Requiring the player to not only keep their bike oriented properly, but also manage their heat, speed, and lane, was a good way to make the game more involved.It allows two player competitive split screen, lets you to save your tracks, logs your best times, has more pre-made tracks, and adds more music and cut-scenes. version for the FDS basically makes the game complete. Being able to design your own tracks is a fantastic addition that more games should have had at the time.For a short while at least, the game is a quite fun.I own this game for the NES, and have come in first place on each track in Mode A. ![]() What interested me most was the ability to create your own tracks, though I always wished there was a way to save them. I didn't own this game growing up, but several of my friends had the game, and I always enjoyed playing it. I think the very first time I played it was at my babysitter's house in Pontiac (around 1985).
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